> For the complete documentation index, see [llms.txt](https://mallucityroleplay.gitbook.io/mallu-city-roleplay/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://mallucityroleplay.gitbook.io/mallu-city-roleplay/rules/basic-community-and-roleplay-rules/roleplay-rules.md).

# Roleplay Rule's

## Ruleplaying

<mark style="color:purple;">is a term used when players are using, manipulating, or interpreting rules or rulings falsely or outside of their intention, in an unrealistic or unintended way that does not constitute quality or realistic RP standards.</mark>

## IC & OOC Interactions

<mark style="color:purple;">Offensive Language, Sexual, Torture, or Disgusting Roleplay Players are only allowed to engage in sexual, torture, or disgusting roleplay if all players involved including witnesses give prior OOC consent. Such roleplay should therefore not be held in public areas or areas where players commonly visit.</mark>

## Metagaming

<mark style="color:purple;">Metagaming is the act of relaying In-Character (IC) information through any method not considered IC which has the potential to change the current or future roleplay scenarios, or for the potential for the information to be used. It's also considered metagaming to mix IC and Out-of-Character (OOC) information. This also includes siting in vc and playing in game</mark>

## Non-Roleplaying

<mark style="color:purple;">behavior's is considered as actions that are unrealistic or promote poor quality roleplay. It's difficult to interpret or understand what good roleplay can be sometimes, and we aim to steer players in the direction we want them to go through our server rules. Players are welcome to speak to staff for guidance in regard to roleplay. Some examples (not exhaustive) of Non-RP</mark>

## Disconnecting/Crashing or Acting AFK

• **Disconnecting/Crashing from Active Roleplay Scenarios** - <mark style="color:purple;">Combat Logging/Acting AFK When a game crash/disconnect occurs, players must make an effort to contact the involved players or staff. Acting AFK also considered as compact logging/intentional rp cutting</mark>

## No Crime Zone's

<mark style="color:purple;">these are areas that are considered populated, extremely public, and areas that would have ample security measures such as cameras, staff, and so forth. In these areas, players may not commit any crime</mark>

Safe zone areas are mentioned bellow:

* All Garages
* Impounds
* lockers
* Police Stations
* City Hall
* Jail&#x20;
* All Whitelisted Job Area's
* Hospitals
* Club Working Space's

## &#x20;Fear Roleplay

<mark style="color:purple;">Is the concept of showing appropriate care and concern to preserve your character's safety and life. We aim for balanced gameplay through this rule, and it may not be representative of real life at times Players whose life is in direct danger must RP adequate fear and comply with demands given to them. Direct danger could mean, for example, a gun aimed at your head or at you from close vicinity, by any player.</mark>

## Deathmatching (DM)

<mark style="color:purple;">Deathmatching is the act of attacking a player without proper IC motive and interaction. Prior interaction should include escalation such as a robbery or a report to the police. Vehicles cannot be used as weapons in active shootouts (VDM) Players must be able to explain their reason and provide proof of prior reasoning if requested. you can’t kill a person by claiming that the nature of talk is not up to my pleasing manner if done so it also considers in (DM) position make sure that you provide adequate amount of time for your opponent to react you’re ordering it also include rapid count downs rapid firing after waring /shooting on head as clamming as it is a waring fire this is also calculated as RDM</mark>

## Combat log

<mark style="color:purple;">Players are not allowed to leave the city if u is engaged in a active roleplay situation. (If your game crashes, you are required to come back to the last location and finish the scenario).</mark>

## New life Rule

* <mark style="color:purple;">this rule starts when you are killed and burned.</mark>
* <mark style="color:purple;">the person who died will forgot all the events and situations which leads to your death.</mark>
* <mark style="color:purple;">so, you can’t take any kind of sequel rp’s that followed from that killed situation but if you are remembered by someone who is an eye witness you can perform revenge rp only after proper investigation and confirmation of the culprit if it is a gang situation it can be only through gang meeting (as per our server there is no open-war u can only continue the situation as a gang meeting)</mark>
* <mark style="color:purple;">NB - if a situation taken by above rule and it come to an Frp ticket the eyewitness must provide a valid Pov either a photo or video evidence to confirm that he witnessed the killing and burning situation if fails it is conserved as an Frp and action will be taken.</mark>

## Verbal Abuse

<mark style="color:purple;">Verbally Abusing other players with unparliamentary words will not be tolerated affected party can raise the Ticket if those words have hurt them. This also include double meaning talks.</mark>

## F10 menu

<mark style="color:purple;">Using any player-based menu (that show player names or count) as “In-character” information is prohibited. Player menus are only to be used to: Plan heists to see how many officers there for robberies are, to see if doctors are available etc. in order to plan an RP Scenario</mark>

## Communication mediated RPing

<mark style="color:purple;">Communication is required before any gun fight or attack.</mark>

* <mark style="color:purple;">This includes phone messages/Yellow Page/Twitter with an apparent meaning or outright threat.</mark>
* <mark style="color:purple;">This must be properly communicated/understood by the opposing players and not just sent out moments before an attack</mark>

## Rule of 24

<mark style="color:purple;">define as you can only continue a situation that happened in a time line of 24 hours</mark>

## Lore Break

<mark style="color:purple;">Lore breaking is when a character breaks lore, which is anything that likely affects a character or scenario .That means a player intentionally breaking other players rp situations</mark>

## Staff supremacy

<mark style="color:purple;">The Staff Team reserves the right to ban any person from our servers at any time if they are found to be disruptive, or if we have a valid reason to think that they are here to be disruptive. (Both ig/occ)</mark>

## Situation size

<mark style="color:purple;">for smooth roleplaying here by we fixing the situation size for;</mark>

* **Gang Situation**: <mark style="color:purple;">Minimum of 7 maximum of 15</mark>
* **Civilian Situation**: <mark style="color:purple;">Minimum of 6 maximum of 12</mark>

## Dead carrying

<mark style="color:purple;">Dead carry is allowed but if you are doing it in an active shooting situation its an frp (ex: you can carry your opponent or teammate in situation if all the opponent in vicinity(visiual limits) )</mark>

## Double & Cross hostaging

<mark style="color:purple;">Cross hostaging & Double hostaging  is not allowed (you can’t ask a demand to get another person as a hostage to relive another hostage)</mark>

## Impure rp’s

<mark style="color:purple;">The attack roleplays that starts for silly reasons like he don’t say his name ,he hit my vehicle once he blocked my way etc..this type of attach rps considered as frp’s</mark>

## Breaking roleplay

<mark style="color:purple;">In voice or using /me, such as referring to OOC terms, is never allowed. In the event of needing to talk to staff or mention something regarding OOC knowledge, use /help /ooc or go to our Discord.</mark>

## No functional Roleplay

<mark style="color:purple;">When your communication devices have been stripped from you, then all communication is to be made through proximity/direct \[voice] chat. Continued use of the radio would be considered Fail-RP.</mark>

## Baiting

<mark style="color:purple;">Is not allowed. Baiting for the sake of a gunfight is not considered roleplay. A few examples of baiting are: doing donuts around the police to provoke a reaction, robbing a gas station only to start a gunfight, and standing on top of somebody’s car without any RP to get a reaction from the owner.</mark>

## Playing as a Sexist Character

<mark style="color:purple;">Is not tolerated at our servers regardless of how good your roleplay is. Punishment is a permanent ban without appeal.</mark>

## Taking OOC advantages

<mark style="color:purple;">OOC channels /Ems, Gang chats or club and Police chats should not be used in a active role-play situations, Such as you should not use these channels to tell people your location/Dead or alive or seeking help from your teammates. However, you can use these chats to share information’s like (All down, Situation clear, leaving the situation misusing this option will end in a ban).</mark>

## Emergency vehicles

<mark style="color:purple;">You are not allowed to steal emergency vehicle of MCMS.</mark>

## Voice chat politeness and language

<mark style="color:purple;">abusive/ vulgar language at any forms (direct or indirect) will be suit for FRP’S</mark>

## Situation making

<mark style="color:purple;">No civilians are allowed to start an attack or (situations leads to attack) situations with gangs if gangs start you can continue the situation by involving police by registering the complaint to pd headquarters/fight back with normal citizen situation limit. Gangs can’t situations for silly reasons like He don’t respect me, He don’t sounds pleasing me, He don’t give way to my car etc.</mark>

## Dr. Harry Revive policy

* <mark style="color:purple;">IF Dr. Harry revive you in a situation you should forgot all the events that happened that Leeds you to death</mark>
* <mark style="color:purple;">You can't enter the situation unless the event is remembered to you by an eyewitness other than your team mate in that situation</mark>
* <mark style="color:purple;">However you can kill the person only 2 times on the second time of killing the attacker party should leave the situation then they can only continue situation if only the killed person remember the attacker party about the situation</mark>

## Kidnapping Roleplay

<mark style="color:purple;">When kidnapping, mugging, and/or executing someone you must provide high-quality roleplay. There must be a logical and good reason for it to take place. Camping locations (NCZ) to perform these acts is considered “Fail-RP”.</mark>

* <mark style="color:purple;">When kidnapping someone to use as a hostage, you are not allowed to use your friends, gang members, or police negotiators. Hostages must be players that have no idea what you are planning</mark>
* <mark style="color:purple;">You cannot request bank transfers or force someone to sell their car(s) to you, nor are you allowed to take items from someone’s apartment(s) or vehicles that are not withdrawn from the garage</mark>
* <mark style="color:purple;">You can’t ask any substances related to pd on civilian as a hostage advantage situations(such as pd weapons, med kits, armors, confiscated evidences)</mark>
* <mark style="color:purple;">you can’t use /th in 1vs1 situation</mark>
* <mark style="color:purple;">you are not allowed to do any harm against someone who is an negotiator in kidnapping situation  .</mark>


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